MENDIX CUSTOMER SUCCESS APP

Customer Success Management (CSM) responsive web app that efficiently gathers, organizes, and makes transparent all CSMs’ customer information.  The App also keeps tasks up to date, reminders top of mind, and highlights clear responsibilities thus alleviating misunderstanding and replication of work. Finally, the App aids in seamless hand-offs when it’s time to transition a customer to a new CSM.

MY ROLE

My role was both UX and UI but I was primarily focused on UI.

Working with preexisting wireframes, I was tasked to create a functional design that complemented the Mendix Corporate Design System.

This included:

UX Research: Interviews, Competitive Analysis

Wireframes (Low, Mid, and high fidelity)

Mood Board

Animation

UI/UX Prototype

User Testing

Style Guide/Design System

TOOLS

TEAM

  • Figma

  • Unsplash

  • Rotato

  • Mockuuups Studio

  • Giffy Canvas

  • Chart

Mentor: Marti Bruno

Project Manager: Brenda Malloy

What are users needs, goals and desires? UX R&D is needed!

MENDIX CSM PERSONAS

Though interviews with Mendix Customer Success Managers, I was able to dig deeper into the problem(s) and more fully understand the users’ needs. Using Affinity Mapping I distilled the feedback into two Key Personas. The Customer Success Manager and the Director; Customer Success Department.

David Kempt

Director, Customer Success Department

Catie Malloy

Senior Customer Success Manager

WHATS THE STORY?

As a Customer Success Manager at Mendix I need an ongoing summary and view of my customers information using “One pane of glass” so that I can save time by avoiding logging into different systems to gather the complete information I need for team and customer meetings.

As a Customer Success Manager who works at Mendix I need customer information, history, tasks and goals available to my colleges so that If I’m not available or if I’m transferring into or out of an account, the information can be transferred seamlessly and the new Customer Success Manager can hit the ground running.

As a Customer Success Manager who works at Mendix I need Tasks, Progress, Meetings, and Notes available to be viewed by my colleagues so that the team working with the Customer understand where we are in the project, process, task assignments and meeting Notes. This will improve communication.

USER FLOWS

Through my UX research I was able to define key goals and thoughtful architecture needed to inform initial wireframing

ENTRY POINT: Log In

BUSINESS CRITERIA: Update Health Graphic in Flintstone Portfolio

ENTRY POINT: Log In

BUSINESS CRITERIA: Create CSPlan Meeting Notes for Fintstone Account

ENTRY POINT: Log In

BUSINESS CRITERIA: View, Edit Tasks and Filter Tasks

LOW FIDELITY WIREFRAMES

Incorporating the flows above into initial wireframes and implementing some quick paper prototyping, enabled me to quickly identify and correct errors in my flows. For example, I quickly discovered tasks needed to be grouped with notes and calendars under a separate navigation for “Productivity”. Also Filters, such as Customer, Type and Date were needed in Notes and Tasks.

MID FIDELITY WIREFRAMES

The responisve App was beginning to take shape. Using UI Patterns, Elements and Organization I was able to more fully flush out the flows and create additional flows.

USER TESTING

identified key areas of improvement and answered important questions that came up in the design process including:

Key learning: On CSM Home page, at a glance description of the Customer is not needed. Only Customer name.

Key learning: On CSM Portfolio Page, Ata a glace descriptions of 5Ps/Cards are not necessary. All information can be on the corresponding page.

Key Learning: Edit button not needed on the edit overall health page.

New Request: Task boxes should show where in the process of finishing the task we are.

New Request: Show if a calendar date has been set on tasks.

Questions Answered:

  1. When and for what reasons will Mobile App be more used?

  2. What information needs to be on the Mobile version versus the full desktop version? How can the mobile version be paired down?

  3. What areas require user data input options and what patterns would be helpful here?

  4. What data is synced with inputted and updated data from other departments?

  5. How can the Note section better serve the user’s needs?

Let the UI Design Fun Begin!

IMAGE DIRECTION DOS

I adhered to Mendix's prescribed recommendation that images be clean with a wide depth of field emphasizing the subjects. I further refined image choice for the CSM department by requiring the images speak to the CSM department's values of collaboration, efficiency, and rapid results which lead to the ultimate value of Success for the customer.

You will also note images eluding to direction and technical acuity which the customer success team brings to the table.

IMAGE DIRECTION DON’TS

MOOD BOARD

The Mood Board reflects CSM department's values of collaboration, efficiency, and rapid results which lead to the ultimate value of Success for the customer.

The color palette incorporated a lavender to emphasize collaboration and a softer side, however, this color was later dropped in favor of a more usable “Mendix Folder” which is a subtle reference to physical folders and a functional color for organizing data. Mendix primary Blue is an important part of the CSM App as well as other Mendix blue colors.

Accent Colors are Clean, Clear and Traditional as they are primarily used Functionally to communicate Progress within Info Graphics.

UI STYLE GUIDE

TYPOGRAPHY

ICONOGRAPHY

UI ELEMENTS

MANAGE PORTFOLIO

  1. Enter Flintstone Portfolio

  2. Edit Overall Health Pie Chart

  3. Read more info on App

MANAGE NOTES

  1. Create New Note

  2. Publish Note

  3. View All Notes

MANAGE TASKS

  1. Create New Task

  2. Check Messages

  3. Chek off a Task

RESPONSIVE APP MOBILE 1ST APPROACH

The CSM team is “on the go” visiting Clients and building new relationships. Access to information on mobile phones, tablets, and desktops is imperative to their job performance and serving their customers.

The CSM team is tech-savvy and is deeply familiar with the value of responsive apps already they expect the adaptability a responsive app provides.

Designing for smaller mobile screens and scaling for larger desktop screens assures the efficiency and cleanliness of the App from the 1st design wireframes.

MOCK UPS

LEARNINGS AND IMPROVMENTS

  1. While the Responsive App meets the needs of the Customer Service Manager, more interviews with directors and stakeholders is needed to better understand and meet the needs of Mendix directors, C-suite users, and beyond.

  2. I’m learning to trust the process of rapid prototyping. I can spend a lot of time making my designs “perfect” only to find I need to redeisign them after a rapid prototyping and testing. Trusting the process will help me move more quickly through it feeling confident that the process allows time for perfection at the end.

TRY PROTOTYPE

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